top of page
CHARACTER GUIDE

Character Guide

 

Pattern.png
Pattern.png

Destiny Intertwined is an open setting, meaning anyone can make a character within the universe canon. However, characters are restricted to follow the in-universe logic and can not interfere with the in-universe status quo nor the comic story and characters. For example, your character cannot be an Elemental, a General, or Guardian, as these are too rare. Likewise, your character cannot be a 'close friend of Hayze' as this would interfere with the comic.

 

This guide lists what you can and cannot do with community/fan characters. To keep things streamlined, little to no explanation is given, so refer to other sections of this wiki to understand why something might be disallowed.

Dragons

Dragon community characters must;

  • accurately follow the biology without exception (height calculator with height limits by age)

  • follow the naming conventions of dragons

  • never have white, black, or purple base color (see this guide for what colors and shades are allowed)

  • follow the guidelines for what colors, markings, and appearance dragons should have based on different elements

  • adhere to the element/magic mastery limits (detailed on this page) and not excessively apply high mastery to too many characters or without justification

  • not occupy disallowed occupations (detailed on this page)

  • not be related to or involved with other people's characters/clans without their permission

  • not be related/ancestors to canon Legend of Spyro characters as some DI characters may be intended for this already

  • not have all-black armor unless they are an active-duty Templar 

Please follow the guidelines written in this wiki and the resources linked. Design principles for DI dragons are fairly rigid and specific, so please do not push the boundaries.

Standard Elements.png

Available elements for community characters;

Fire, Electricity, Ice, Earth, Wind, Water.

Unavailable elements and variants;

Shadow, Fear, Poison, Green Fire, Purple Fire, Black Ice.

Limited variants;

Red Electricity, Purple Ice, Clear Water. 

Only one of each variant, or two of the same variant if both are closely related

(parent-child, sibling, (great) grandparent-(great) grandchild, uncle/aunt-nephew/niece).

Element and Magic Mastery

Community characters cannot;

  • discover their element earlier than age 2

  • reach Class Two before age 8 (70% of dragons do not go beyond this level in Element! 70% of dragons also never learn any Magic)

  • reach Class Three before age 13

  • reach Class Four before age 19

  • reach Class Five before age 45

  • reach Class Six before age 100 (you are only allowed to assign one Adept and one Dexterous total. Dead characters count towards this total.)

  • higher mastery levels are not allowed to be self-assigned. Potent, Savant, Master, and Elemental cannot be assigned to community characters.

  • while, rarely, higher mastery may be awarded to certain community characters that have the qualities for higher mastery, please do not ask for this.

  • if the dragon has high mastery (Skilled+/Competent+) in one category (element or magic), their other mastery must be low (Controlled or Starter) or regressing. If the class levels add up to 7, the dragon cannot progress in either without the other regressing in level.

These numbers are NOT, in any shape or form, an average. These are limits -  the average dragon, or even gifted and dedicated dragons, will not reach these levels so soon. Please refer to this page to see how mastery is attained and follow that. Characters who are listed with high mastery without sufficient reason will be asked to downgrade,

or be removed from canon.

The limits for magic mastery are the same, however, a dragon cannot be Class 3 in element AND Class 3 in magic at age 14. These are separate mastery levels and are trained separately. 

Occupation/Trade

Please read this page before assigning your character an occupation.

 

These are the disallowed or limited occupations;

  • General/Chief of Army/Guard (disallowed)

  • Guardian (disallowed)

  • Grand Judge (disallowed)

  • Guard Commander in Sector One (disallowed)

  • Sanctuary Warden (currently disallowed)

  • Guardian Apprentice (invitation only)

  • Army Commander or Lieutenant in the First Division (invitation only)

  • Knight (invitation only)

  • Templar (limited to 2 per person)

  • Army Commander (limited to 2 per person)

  • Guard Commander (limited to 1 per person)

Titles that cannot be used for unique character occupations/clans due to them already existing as official and/or revered titles (if you make your own organization or ranking system, these titles cannot be used);

  • Soldier/Lieutenant/Captain/Commander/General/Chief

  • Templar

  • Guardian

  • Master

  • Grand Master/Grandmaster

  • Headmaster

  • Knight

  • Council

  • House (as it pertains to families/clans)

  • King/Queen/Prince/Princess

  • Royal

How to link your character sheet on the wiki

Use this stencil to fill out your character information. If you are a member of the supporter's server, post your link to the designated channel and this will be linked to the wiki. Remember to enable sharing on the doc, and be sure all information is obeying the limits on this page and that your name and discord name is at the credits section so you can be contacted for any issues.

Things to note

  • Purple fire will never be available to community characters (past or present), as this variant only occurs a few times each millennia and is too significant in-universe.

  • Green fire and black ice variants will only be made available when dark dragons are. These dark variant dragons can then only be living in the Dark Lands, as dark variants outside the Dark Lands rarely ever survive the society that wants them dead. Thus, green fire and black ice dragons who live in Warfang will not be allowed. 

  • Non-dark dragons with dark blood are not allowed at present.

  • Dragons who have been corrupted or attempted to be corrupted into a dark element are not allowed, even if this was against their will (comic will go into why this is not available).

  • If you are making a clan for submission and would like your clan to have been founded by a General/Chief/Guardian, ask me to roll a dice for you - the dice will decide if you may use either of these for your founder (D6 for General, D10 for Chief, D20 for Guardian). Only one dice roll per clan. If you fail a General dice roll you cannot get a Chief dice roll.

  • If you make designs based off of another IP, such as a Pokemon, Disney characters, etc, you forfeit all exclusivity to your design - anyone can make a design based off of the same thing and heavy similarities are inevitable, unless you do what I recommend, which is to take only slight or inspired aspects from the original creation and apply it to your design, in a way that works naturally with DI's established visual design - as opposed to copying over as many attributes as you can get away with while forgoing extremely common dragon design attributes like elemental markings. This gives you room to have a unique design even if someone else has the same idea.

    • Per this rule, you cannot ask others to not base a design off of the same thing, even if you have a clan or family based around the trait.

  • Clan/family/character ideas that are based off of real cultures or countries are not accepted, due to issues with improper/disrespectful handling (especially with native cultures of which the creator are not a part of) and/or stereotyping. This rule applies to visual design as well (i.e. designing your character with attributes heavily inspired by a native headdress).

  • Themes of CSA (child sexual assault) and pedophilia is not permitted for DI characters in any capacity.

Change History

​Certain rules may change when necessary, such as limited positions or elements getting crowded.

24/2/24 - added information about the usage of CSA within DI stories/characters being prohibited.

2/2/24 - added information about exclusivity regarding IP-inspired designs

4/12/23 - clarification for mastery limits added

26/3/23 - clarification added about corrupted dragons

26/4/23 - corrected incorrect age for Experienced limit

10/5/23 - added bit about clanhood and certain ranks in clan origin stories

bottom of page