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  • Scions Aether

    A dragon clan within the universe of Destiny Intertwined. Scions Aether is the fifth leading clan, and the first clan to hold this position. They are the avatars of mixed dragons - their blood so varied that the presence of all elements have turned their scales white, and granted them an equal chance to be any element upon conception. History ⸺⸺⸺⸺⸺⸺⸺⸺⸺ Scions Aether was once called Futures Blood , a well accomplished clan whose view of the future was not that of elemental purity, but a complete mix of all elements. They marked the beginning of the end of the ideals of elemental purity that had persisted for thousands of years after the Unification. Futures Blood was emboldened by the emergence of new elements, Wind and Water, as a result of primordial mixing. And they were even more emboldened when, in the Year of the Dragon, 2500, their family produced the first white dragon in known history, Izar - whose element was one not seen in their lineage for several generations, ice. And despite opinions of the strength of their Ice, Izar ascended to Guardianhood. In Futures Blood's eyes he had proved wrong the idea that mixing weakens a dragon's element. Futures Blood committed fully to Izar, who was made to have dozens of children, most of whom bore white scales, and, as Futures Blood was quick to notice, ended up with any random element present in their blood. Izar became clan leader, and his clan rebranded into the Scions Aether - Aether being the idea of a future element made from all the natural elements. From Izar descends all current members of the Scions Aether. Scions Aether was the first clan to fill the Mixed Leading Clan seat on the Council, which they claimed in 2782 after rallying nearly all mixed clans and demanding representation. Information Name Allegiance Colors Banner Element Trade Location Leader Heir Founder Founding Year Living Members Scions Aether Warfang Black, silver, white A semi-symmetrical circle displaying all six natural elements. All natural elements Diverse Warfang City General Undacus (Patriarch) Undecided Guardian Izar (deceased) Year 2660 239 Appears in Destiny Intertwined (Chapter 2+) Red Gala Out of Universe DragonOfIceAndFire No/Invitation Only Owned by Open for Characters? Elements ⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺ Scions Aether has an equal amount of all the natural elements, by design. Any individual offspring has an equal chance to be Fire, Electricity, Ice, Earth, Wind, or Water, regardless of their parents or even grandparents. It is entirely up to chance. Variant is also a chance game. Curiously, no Scions dragons have been known to have green fire or black ice, a fact which is used as propaganda against dark elements and variants, often by Scions themselves—stating this to be proof of the sinister nature of these elements, in that they cannot occur without the presence of the unnatural. Clan Trait and Appearance ⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺ Any Scions Aether can be spotted from afar, courtesy of their unique and perfectly white scales. They bear clear indication of their element through markings and attributes bearing the colors of their element. They are mainly duochrome in coloration; white as their scale color and a single color group as secondary colors to display element color. Rarely, Scions dragons are monochrome (requires white/grey element) or trichrome. Scions dragons have an array of possible traits, frills, spurs, elemental mimicry. They may have intricate plates with spurs. They have single rows of growths down the spine and often some growing from the back-side of limbs and wing hands, but do not get them on shoulders, thighs, or jaw/muzzle. Another trait they're known for is their crown of horns. Scions dragons almost always have two to four pairs of curving/arching horns, and one to three middle horns. Pure, Fragmented, Veiled Scions Full Scions members all have completely white scales with hard-edged markings, almost exclusively elemental markings. In the family, these dragons are called 'Pure Scions'. There's a high amount of unofficial members that are not Pure Scions. Dragons called 'Fragmented Scions' or more informally, half-Scions, do not adhere to the traits of a Pure Scion. Fragmented Scions are often half-white, bearing a much higher amount of white scales than any non-Scion can have, but their scales are not completely white. They have soft color markings and/or gradients that leave them half- or partially white. While Fragmented Scions have a higher chance of other elements, they are mainly influenced by the elements of their parents. Then there are 'Veiled Scions', dragons with Scions Aether heritage that do not have the white or element traits of Pure or Fragmented Scions. On all accounts they're just like any other dragon. Culture and Customs ⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺ Scions Aether is obsessed with upholding their unique traits. They believe their white scales and element randomness is the future of dragonkind, yet refuse to spread these traits outside of their Clan. They are looked at by subordinate Clans and mixed dragons as blessed by the Ancestors to eliminate elemental purity and elitism. This is the claim to their power, and Scions Aether will not part with it. The steps they take to prevent their genes from leaving the Clan is extensive, and most unknown to the public. Dragons with Scions blood (regardless of purity) are known to be religiously celibate or engage exclusively in same-sex relationships to avoid having children outside of the Clan's strict breeding pattern. It's forbidden for a Scion to have children outside of dragons with the specific elemental mix they are supposed to cross with. This leaves virtually no possibility for children between romantic partners, unless romance develops after the fact. Fragmented Scions are not deemed members of the Clan but are still subjected to contracts so that they can have Pure Scion children. Fragmented Scions are given in-family education rather than costly Temple education, and often serve the Pure family as servants. Veiled Scions dragons however are rarely contracted outside of the clan. Due to Scions Aether having several 'separate' bloodlines that all trace back to Izar and otherwise do not mix, Veiled Scions dragons are used to breed with Pure or Fragmented Scions that they are not significantly related to (less than 0.01% relation). This practice has allowed a higher yield of Pure Scions in recent years. Veiled Scions always serve the Clan as servants. Many Veiled are deemed undesireable by the Clan however, and these are known to voluntarily (or 'voluntarily') be sterilized. Once they cannot have children, they are allowed to leave the clan. This is a requirement for any Scion wishing to leave the Clan, however Fragmented Scions are not allowed to leave without first having several clutches, and Pure Scions are in practice never allowed to leave. Due to the Clan's indoctrination leading members to highly value and commit to their 'genetic destiny', and the ways that deviant thoughts are punished, there's rarely anyone asking to leave, whether or not they want to. Trade ⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺ Much like their elements, Scions Aether dabbles in many trades, mainly Army and Guard. It's not uncommon for them to become Scholars, Justices, or even Templars. Reproduction and Eggs ⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺ Scions Aether has a set pattern to their reproduction. To keep their magical genetics equally mixed, every generation has one element they are permitted to reproduce with, in the order of Fire, Electricity, Ice, Earth, Water, Wind. Scions Aether arranges reproduction based on this order, and chooses only from other heavily mixed families. They will not choose exclusively from clans, prioritizing keeping their blood potently mixed above all. If a Scions is the same element as their would-be partner, a judgment is made for which element their partner will be. There are a lot of other factors and calculations behind the breeding pattern, but Scions Aether is extremely secretive of these. From clutches, Scions Aether keeps every egg. While only about half are white eggs, 'reject' eggs are kept within the clans as non-members, serving the clan as servants and may in the future be used to have Pure children. Notable Members ⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺ General Skogur (former Patriarch, deceased) Flareali (former Heir, eldest daughter of Skogur, deceased) Chief Ildirai (daughter of Skogur) Guard Zseurael (eldest child of Flareali, presumed dead) General Undacus (Patriarch, second eldest child of Flareali) Commander Icarius (third eldest child of Flareali) Blizari (youngest child of Flareali, deceased) Heliorel (eldest child of Undacus) Riniel (son of Undacus) Hestalia (daughter of Undacus) Thundorus (son of Undacus) Helios (son of Icarius) Selene (daughter of Icarius) Trivia ⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺⸺ Scions Aether has a very unusual banner. It's the only clan banner using only black and white, and also the only banner to have virtually indiscernible borders. Page written by DragonOfIceAndFire

  • Hayze

    Hayze is, infamously, the only dark dragon in Warfang City, and all of Warfang's lands beyond the far-north 'Sanctuary'. He was brought to the heart of Warfang by the renowned Commander Lynerius . Some say he was rescued, others call him 'spoils of war'. Hayze's kin in the distant, unknown Dark Lands are known in terror tales from the battlefields—dragons of 'unnatural' elements that paralyze you with terror, kill you slowly with poison, and consume your mind with darkness, turning you against your own. For this reputation, Hayze is judged by many... but not all. Personality As a child, Hayze was shy and sensitive, but not afraid to stand up for himself. As a teenager he has developed thicker scales, retaining his composure in the face of vitriol—if only for his own safety. In truth, the disdain he faces for what he is affects him deeply, and to someone he feels safe with, he may express these feelings... explosively, even. Despite his young maturity, developed out of need, he is still a teenager; prone to emotional outbursts. Hayze is quiet and observant, especially of other dragons; this instilled into him by Lynerius—for Hayze's continued safety depends on knowing who is a danger to him. But unlike the man who raised him, Hayze is also deeply empathetic, conscious of the feelings of others. He shows concern, even to some who have been cruel to him. Despite being ostracized and othered for his dark Element, Hayze finds comfort in his Shadow. He resists the narrative surrounding his kin, but deep down, he struggles, wondering, fearing that the hatred he has faced is justified. Hayze wants to find his place in this world, give meaning to his difficult life. He wants answers, whatever they are, to why he was taken to Warfang, what he is meant to do with his life... but so far, no one has told him his path. Hayze is surrounded by grand destiny, with little indication that he has any future of his own. History Pre-Destiny Intertwined Hayze's life before coming into Commander Lynerius' care is unknown. He was already hatched, one to two years old, at that time, remembering only blurred glimpses of his life in Farsanct. The circumstances around him coming into Lynerius' care is unknown by all except for the Commander himself; circumstances that he refuses to reveal. He claims, simply, that Hayze was all alone, and would have died if left to himself. [Page 210, 228] Commander Lynerius demanded the Council to allow him to raise Hayze within the City, threatening to abandon his service if not—shocking the Council Clans, most of all his own . In need of his immense power for their wars, the Council conceded with no answers to their own questions; why someone of Lynerius' stature was willing to sacrifice everything for this child; a child not only born of their political enemy, but their perceived spiritual enemy. [Page 179, 180] Name Pronounced As Known Also As Hayze, son of the Dark Lands Shadow (by Vitreus ) Darkling (by many, derogatory) Shadowling (by some) Gender Age Birth Date Height Build Appearance Black scales with blue accents, curved horns (two pairs) , spine frills, blade spurs, slit pupils, pincher tongue Element Variant Mastery *Unable to be assessed by a Master. Uncommonly powerful for his age. Estimated Class Four. Magic Mastery Status Orientation Civil Status Partner Occupation Ward and Student of the Ancestor Temple (3016 - present) Student of Warfang City Temple (3006 - 3016) Grade Affiliation Warfang (current citizen) Farsanct (former citizen) Ancestor Temple (ward/student) Clan Stormbringer (ward, formerly) Hayze 'heyz' Male (he/him) 16 (est.) Year 3000 (est.) 3.0m / 9'10 (very tall) Athletic sleek Shadow ??? Unknown* White Class One Alive Unknown Single None Year Eleven ················ Appearances ················ Destiny Intertwined (Chapters 1 - 4) Not According to Plan ················ Credits ················ Created, designed, and owned by DragonOfIceAndFire Nevertheless, Hayze was allowed to remain in Warfang City, raised exclusively in the Stormbringer estate; primarily in a more secluded house set aside for the Commander himself. Knowledge of Hayze was kept decidedly quiet; merely whispers throughout the more powerful Clans. Some of the general public, notably other soldiers, heard tell of him rescuing a shadowling, but were mostly unaware that Lynerius had kept and raised Hayze . [Page 2] Destiny Intertwined Chapter 1 | Child of Shadows During Lynerius' many deployments, Hayze was looked after by caretakers of Lynerius' selection. The year Hayze turned 6, he was enrolled in the Temple for schooling, a decidedly controversial decision, but one permitted by the Council and the Temple Headmaster . As if to lessen outrage, Hayze was placed in a 'low-born' Flight, to a Flight Master of Lynerius' choosing, Master Therris , whose kind outlook on dragons and disbelief in inherent nature made her a safe choice for Hayze. [Page 2, 9, 137] Of course, problems were bound to arise. While other hatchlings were being tutored to discover their elements, Hayze was left out; his elemental discovery undesirable, dangerous, even. Still, in an uncommon display, he discovered his Element with no aid, and began practicing it in secret; something he found joy in. He would play with it while alone, even sneaking away after schooling hours ended, sneaking in some practice before being picked up by whomever his caretaker sent to do so. [Page 12] Inevitably, he was discovered, by his oddly Clan-blooded Flightmate, Vitreus of Clan Frostspear . The incident turned bloody, with both boys injured, and Hayze taken home by Lynerius himself. Though with no joy, and clear remorse, Lynerius harshly whipped Hayze for his transgressions—a common corporal punishment, particularly in Clans such as Stormbringer , but a harsh one nonetheless. The Commander could not afford to be gentler, for Frostspear—notably, Vitreus' father, Commander Frossar —arrived shortly to demand Hayze's arrest. Lynerius defused the situation, lying outright, to spare Hayze further trauma. [Page 13-24] Destiny Intertwined Chapter 2 | Child of Prophecy Hayze had no such incidents in the next ten years of his life. Despite his very young age he grew wiser... but he did not shut away his element. With the unique abilities of Shadow, he could access places no one else could, and train in peace. [Page 26, 27] And at age sixteen, he had become quite powerful; not only to defend himself should the need arise, but to one day return to his place of origin. [Page 52, 108] In the midst of 3016, Hayze's Flight was selected to train with the purple dragon of prophecy, Malefor . Though normally not allowed to train, Hayze was given an exception by Elder Guardian Amberius , who pressed Hayze into participating. Though Malefor had beaten all his Flightmates, Hayze stood his ground, but was steadily losing. Misinterpreting the supportive chants of his Flightmates—who wanted at least one of theirs to beat the purple dragon—Hayze fell into a panic, born of the very real fear of being murdered for what he is. This caused a temporary surge of power, in which Hayze used to knock Malefor, and himself, out of the Dojo ring. Satisfied despite a scare of Malefor's injuries, Malefor and his Elder Guardian departed. [Page 35-51] . Commander Lynerius, who had just returned from a victorious, yet bloody, battle, was enraged by this. Not by Hayze's actions, but the apparent fact that the Council had used Hayze to give the purple dragon practice facing dark dragons in battle, and in doing so, put Hayze's safety at risk. Still, he was forced to leave this for later, required to attend a 'celebration' of Warfang's major victory, and left Hayze again. [Page 62-65] . Hayze said his goodbyes, as he felt it was time to enact his plans, and escape Warfang. Leaving a letter for his caretaker, Hayze began his escape... yet on his way to the City walls, in the midst of a clearing, he ran into Malefor of all dragons. The dragon of prophecy revealed quickly that he'd come searching for Hayze, wanting to spar again. Hayze, however, realized grimly that Malefor's own escape would have the entire Warfang Guard searching for him. [Page 69, 76, 78, 79] He was correct, as the Guard; led by Commander Frossar, arrived and attacked Hayze; deeming this scene as proof of Hayze trying to mislead Malefor to the Dark Lands. Hayze was arrested , and the two of them brought immediately to face the Warfang Council; among them, the Elder Guardians and the heads of Stormbringer and Frostspear . [Page 80-83, 87-88] Lynerius himself arrived quickly, bringing lightning with him. A trial began, Hayze's elemental abilities and escape attempt wielded as proof of illegal training and defection. Sending him to Sanctuary was a weighted option, but Frostspear, intending to drive Lynerius to disgrace his Clan, insisted Hayze be put to death. Lynerius' rage was further stoked by Frossar injuring and committing to end Hayze himself, despite no such call being made by the Council. The Elder Guardians intervened, saving Hayze just as Malefor himself exploded with rage and elemental Fire, burning Frossar and stunning every present dragon with his unexpected elemental discovery. [Page 89-103] The Elder Guardians then offered the only compromise; Hayze would become their ward, such as Malefor, and no longer be that of Stormbringer's, or Lynerius'. Though Lynerius resisted, he ultimately knew this was now the only way Hayze could remain safe. [Page 104-106] Destiny Intertwined Chapter 3 | Bound by Fate Immediately, Hayze was transferred to the Ancestor Temple, where he was put in the care of a peculiar servant, Jordhin , who turned out to be indentured due to their crime of attempting Corruption ; the process in which dragons turn themselves into dark dragons. This conflicted Hayze, as he could not understand why someone would choose his life. [Page 115-123] Hayze spent the next few months at Malefor's side, continuing his schooling with the purple dragon, and even being permitted to train his Shadow so that he may one day be able to defend himself and Malefor, should the need arise. The two teens grow a little closer. [Page 164 - 169, 190, 192, 196] Destiny Intertwined Chapter 4 | Through Trials Trying But then, after an uncomfortable encounter with the Golden Flare heir, Commander Solsticus , who tyrannized Jordhin, Hayze and Malefor fall into an argument over their differing perceptions of Warfang's dragons being good, Farsanct's dark dragons being evil, and Malefor's idea that Hayze is not part of the latter, whom it is his destiny to destroy. [Page 204-208, 209-212] Only shortly after, Hayze is reunited with Lynerius after their three months apart. Though their reunion begins happily, if awkward, it devolves into an argument due to Lynerius' distrust in others, and their conversation turns to Lynerius' reasons for adopting Hayze. Lynerius refuses to give any answers to this, and snaps when pressed. Hayze, in turn, becomes deeply upset, and runs away. [Page 218 - 230] [To be continued] Abilities Element Hayze discovered his element at least as early as 6 years old, and did so without any teaching, which is an achievement among other dragons. He demonstrates the baseline Shadow ability to dematerialize fully into shadows on the ground, and can blast upwards, launching his target into the air; giving himself a window to strike. He also demonstrates some ability to partially dematerialize into shadows. He used this ability growing up to reach otherwise inaccessible areas to train in secret. Since, he has developed the ability to exhale Shadow akin to streaks of flame; but unlike flame, this Shadow breath is cold and asphyxiating. Through his time at the Ancestor Temple, he has successfully learned to harden his Element, allowing him to use it to cut and slash. Magic Hayze was not taught non-elemental magic at the Warfang City Temple, but during his teachings at the Ancestor Temple, he was permitted to participate alongside Malefor. He has since been able to levitate a feather, a very basic and fairly easy feat. Physical Hayze is tall, at least in comparison to non-dark dragons his age. His build is somewhat athletic; he is fit, but ultimately slender. His wings are relatively large, and he is a talented, reasonably fast flier. He was allowed to participate in flying competitions at the Temple, which he enjoyed, even though he did not win. Though not physically strong, Hayze is fast and agile on his paws. In combat, he relies heavily on his Element. Family Lineage unknown. Commander Lynerius (former guardian) Relationships Click to Expand Commander Lynerius The only father Hayze has ever known. Even if the man insists not to be called such, it is abundantly clear that Lynerius cares for Hayze like nothing else. For Hayze, he has sacrificed his reputation, and after Hayze's trial, his freedom. It is unknown, even to Hayze, why Lynerius has gone so far to protect him, and even tried to make a life for him in Warfang City by sending him to the Temple school. Lynerius' refusal to share the true reason or cause for him to adopt Hayze has caused a rift between them. Despite having gone to such lengths, Lynerius has always been emotionally unavailable—to everyone, including Hayze. Hayze, for his part, cares deeply for Lynerius, his father. Vitreus Vitreus, ever since laying his eyes on Hayze, has considered himself Hayze's warden. This self imposed duty is inspired by his family's unique duty, guarding the dark dragons in Sanctuary; the northern ice fortress where Warfang has sent its prisoners of war. This was heavily encouraged by his father, Frossar. Vitreus' life has revolved around Hayze, this duty even permanently marked on his face by his father's insistence, so that Hayze's attack will scar Vitreus for life. Though only to his father, Vitreus's devotion to this cause weakened for a time, as he never caught Hayze doing something illicit again. Though, desperate for his father's love and approval, he steeled his resolve, and began antagonizing Hayze for a reaction—something that never really worked. When turned away by his birth mother, Hayze offered Vitreus sympathy, which Vitreus did not know what to do with, and responded to in anger and flying away. Hayze's trial shocked Vitreus, and the suddenly real possibility of Hayze being sent away or executed brought him pause. His help was reluctant, but he wanted to please his father. He was horrified to see his grandmother insist on Hayze's execution, not genuinely believing that Hayze's transgressions warranted death. Hayze, however, was too preoccupied to notice Vitreus' struggle. Growing up by him, Hayze had learned that Vitreus was not a genuine threat. Hayze did not take him seriously, teasing him on many occasions. They were not friends, but Hayze did not consider him an enemy; evident in his attempt at comfort when Vitreus was upset by his mother. It is yet unknown how Hayze feels about Vitreus after the trial. Malefor The two boys are opposites in many ways, from their personalities and to the way their society looks upon them. While initially overwhelmed, Hayze has gotten used to Malefor and his... eccentricities. His bluntness, and general lack of social skills, normally does not trouble Hayze. However, Malefor's common view of dark dragons has come to light, and despite Hayze's friendship, he believes in his destiny to destroy the dark dragons of the east, lest they destroy Warfang first. He chooses to believe Hayze is different, and not truly a dark dragon due to being raised in Warfang. Hayze resents this, insisting that he is a dark dragon, and that Malefor cannot just contrive a reason as to why his destiny does not affect Hayze. The Elder Guardians Hayze has no close relationship to these powerful elder dragons, but he has formed different levels of comforts towards them. He has developed the most trust in Amberius, who bowed in apology for his part in making Hayze face Malefor—in the spar that was leveraged against Hayze in his trial—and helped him hone his Shadow element. Hayze has also warmed to Arcadier , who offered knowledge of Hayze's origins and past, if only to lighten his spirits. Hayze has not truly spoken to Nivalis , and has the sense that his presence has had a negative impact on the Elder Ice Guardian, who suffers horrible night terrors. Terrenus is the Elder Guardian that Hayze keeps a healthy distance from. Though there is no indication of the elder posing a danger to him, Hayze is aware that the Elder Earth Guardian fought in the dark war, and suffered losses to Hayze's kin. Terrenus accepts Hayze's presence, but does perhaps not agree with it. Jordhin It was no surprise that Hayze felt quickly comfortable with the half-Corrupted; Jordhin was the closest thing to another of his kind that Hayze had met. As such, Jordhin was in much the same situation that Hayze was; bound to the Ancestor Temple. Though deadpan, Jordhin was helpful and forthcoming, and soon looked after Hayze beyond their own duty. Hayze views them like a guardian, or mentor. The Grand Masters Hayze has had little interaction with the Magical Grand Master Eurune , but finds that she treats him about the same way she treats everyone else; with an air of superiority. She does, however, appear have an interest in his Element. For his part, Grand Master Healer Feurin dislikes Hayze; at least his presence in the Ancestor Temple. However, not even Lynerius believes Feurin to be a danger to Hayze, due to his devotion to his duty as Healer. Therris Therris is, on all accounts, Hayze's first mother figure. Though her care and comforts were genuine, they were also professional in nature, extending to all her Flight and not Hayze exclusively. Hayze cared greatly for her and found comfort in her when he needed it. Even no longer her student, he knows he can write to her, and that she will write back. Auralis Hayze's relationship to Auralis is somewhat different. Though he was twelve when they first met, they met in the context of Auralis being a potential wife for Lynerius, which led Hayze to see her as a potential mother. This was a position she was truly willing to fill, lovingly treating Hayze as the child he was, and as someone who might be her son one day. Still, there was a gap in their relationship they could not cross, in part due to the unlikelihood of Lynerius agreeing, by his own will, to marrying Auralis. Then, there was the disapproval around Auralis, from her father and the Royal Guards at her side, preventing them from growing closer; if only because it made Hayze reserved. They did not get to see each other a great many times, but often sent each other letters. Hayze would have loved being a big brother to her children. Terin Terin was the only one in Therris' Flight that made an effort to interact with Hayze, in the beginning, despite clearly being afraid of him. After Hayze wounded Vitreus in front of her eyes however, she became too frightened to continue reaching out to him. In large part, she couldn't help but fear him for what he was, but she also, paradoxically, recognized that he was kind. Kindlo Hayze met Kindlo when they were six, Kindlo being in a parallel flight to Hayze's, and thus at times they would spent time in each other's vicinity. Kindlo was almost entirely oblivious to what Hayze was, simply finding his coloring intriguing, nicknaming Hayze 'Soot'. Kindlo's deeply kind nature prevented him from making any judgments or assumptions about Hayze, seeing him for who he was. They became friends. As they grew older, Hayze drifted away. Kindlo had dreams of Guardianhood, and Hayze knew their association already reflected poorly on his friend. So, he thought it better that they no longer be friends. Hydris and Rayne Hayze learned to tell Hydris and Rayne apart within their few first days at the Temple. He noticed that Rayne was quieter, and Hydris often loud. The former was also wary of him, but the latter somewhat curious. The twins maintained some skepticism towards Hayze, if only because they never had any personal relationships with him, but they never feared to let their guard down around him, nor did they fear him or hesitate to speak to him. Incendis and Kindra Though their initial relationship as children was rocky, with the Fire siblings supporting Vitreus' attack on Hayze, it eventually evolved into one largely indifferent. Incendis did not like Hayze, but also no longer cared, unlike Vitreus. Kindra readily gave Hayze the stink-eye, but Hayze did not find her much kinder to others. Trivia His blue highlights were a late addition to make his otherwise entirely black design interesting. In the early ideas of Destiny Intertwined, Hayze was the second main character, not the primary, who was Malefor. 'Hayze' is a name based on the word 'haze', a word suitable for the element of Shadow. Page written by DragonOfIceAndFire

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  • Jordhin

    Jordhin is an indentured servant of the Ancestor Temple. Some of their known duties center around attending to Malefor, and since recently, Hayze. They are a half-corrupted dragon, perhaps the only one to ever exist, alive. Personality Jordhin is an odd dragon. They speak exclusively in formal language, without a touch of emotional tone, nor too quiet nor too loud. They do not smile, or express much at all on their face or in their body language. The only thing worthy of note is their tendency to hunch over, keeping their head low as though they are stalking. They are formal and show deference to their superiors; treading with significant care due to their fragile position. Though reserved, they display a comfort around Malefor and Hayze—comfortable enough to physically topple the purple dragon—and even a level of care, as they look out for Hayze's safety. History Little is known about their origin. At some point in their life they were the Apprentice of the Magical Grand Master of Magic, Eurune , only to then flee this position and attempt the highly forbidden Corruption , the ritual to turn oneself into a dark dragon—the spell of which they had stolen from the Ancestor Temple. This attempt was interrupted halfway by the Warfang Guard, and Jordhin was apprehended. The failed corruption left them halfway between their natural appearance and their corrupted appearance, which suggests they would have become a Shadow dragon. Due to the complications of the incomplete corruption, Jordhin suffered severe health complications and expired four times, being successfully resuscitated each time by Warfang's Grand Master of Healing, Feurin . For their reasons, Jordhin gained the sympathy of the Elder Guardians, and through Eurune's insistence towards the Council, Jordhin was spared the death sentence for their crimes. Instead they are serving out a life sentence as a servant of the Ancestor Temple. Destiny Intertwined Chapter 3 | Bound by Fate In the midst of Year 3016, Jordhin is sent to welcome the Ancestor Temple's new ward, Hayze, who came into this position after a violent trial ending only somewhat in his favor. Jordhin shows the boy around the Temple until he drops the inevitable question; is Jordhin a half-blood? Jordin refutes this, and is forthcoming about their attempted corruption—however, they do not divulge their motivations at this time. Still, Hayze becomes quickly attached to Jordhin, the closest he has ever known to another of his kind. Jordhin does not reject this, even offering Hayze a distraction when he becomes nervous in the presence of the partial Council during Malefor's Fire assessment. Name Pronounced As Known Also As Servant Jordhin Jordhin, Scholar of Magic (formerly) Jordhin, child of ??? Gender Age Birth Date Height Build Appearance Half-corrupted; right side mostly darkened, sharper. Original side cold, dark green, with warm green accents; corrupted side black with blue accents Jagged and ridged horns branched into two. Fin frills, horn-matching spurs. Right eye has slit pupil, fully corrupted, trident tongue (corrupted) Element Variant Mastery *Due to Corruption, Jordhin cannot summon their Element, not their old nor their new one. Magic Mastery *Unknown - due to Corruption, Jordhin cannot summon their Magic. Their pre-Corruption mastery is unknown Status Orientation Civil Status Occupation Indentured servant of the Ancestor Temple (??? - present) Apprentice of Grand Master Eurune (??? - ???) Unknown (??? - ???) Affiliation(s) Warfang (current citizen) Ancestor Temple (indentured servant) Jordhin 'yoord-hin' Agender (they/them or any) 70 Year 2946 6.5m / 21'4 (very tall) Slender Earth/Shadow Multicolor /??? None* Off-white Unknown* Alive Unknown Single ················ Appearances ················ Destiny Intertwined (Chapters 3 - 4) ················ Credits ················ Created, designed, and owned by DragonOfIceAndFire Destiny Intertwined Chapter 4 | Through Trials Trying After Malefor and Hayze's visit to the Scions Aether estate, Hayze rambles to Jordhin about what he discovered there—that the Elder Guardian, Amberius, had an affair with the former Patriarch's daughter, Flareali, siring a white-scaled daughter, Blizari. After seeing the mural of her, and Flareali's eldest and presumed dead son, Zseurael, Hayze notes how much Malefor looks like Zseurael. He wonders if Malefor is of Scions blood. Jordhin turns grim at this idea, and warns Hayze against such speculations—a dangerous thing to do, especially for one such as himself. Just as they are about to part, Hayze runs into the Heir of Golden Flare, Commander Solsticus—a man well known for his disdain of dark dragons. Jordhin swiftly apologizes and attempts to leave the situation, all but dragging Hayze away, but the Commander stops them with only a cold reminder; they had not been dismissed. Jordhin stands still as Solsticus circles them, announcing his disapproval of the Elders' 'charity' and the freedom they have bestowed Jordhin. He orders Jordhin to remove the cloth covering their corrupted eye. Hayze expresses his severe discomfort and concern for Jordhin, but Jordhin gestures for him to keep silent, and removes the cloth. Looking into Jordhin's corrupted eye, Commander Solsticus only smiles. As he leaves, Solsticus condemns Jordhin for their blasphemy, and vows to use his future power as a Council member to remove Jordhin from the Ancestor Temple, believing them to be a security risk. This effectively entails Jordhin would be sent to Sanctuary. Hayze, concerned for Jordhin, wants to tell the Elders, but Jordhin does not agree. They grasp their chest, trembling, and leave suddenly; abandoning their instructions to prepare Malefor for his new elemental evaluation. [To be Continued] Abilities Element & Magic Jordhin's abilities are not known. As a former Apprentice of Magic, to the Grand Master of Magic no less, their magical abilities were certainly grand; at minimum Class Seven to be able to perform the corruption ritual. With this, it is inherent that their elemental abilities were average, most probably Class Two. Regardless, neither magic nor element can be summoned by Jordhin due to their partial corruption. They are, very likely, the only adult dragon alive who cannot summon a lick of magic. Physical As a result of their corruption, Jordhin is very tall—by non-dark dragon standards, at least. They are slender, but seemingly in good health despite several near-death experiences due to their interrupted corruption. As an added consequence of Jordhin's corruption, the partially transformed membrane of their right wing quickly withered and fell away; leaving them unable to fly. Due to their right horn being fully corrupted, the weight of their head is uneven, and often tilts to the right. Family ??? (mother, status unknown) ??? (father, status unknown) ??? (brother, status unknown) Relationships Grand Master Eurune Jordhin's relationship to their former Master is unknown, but they clearly respect and admire her still. Malefor Though not necessarily personally close with the young master, Jordhin is comfortable enough to be strict with Malefor, and even playfully (if still deadpan) topple him over to calm him down. Hayze Hayze took quickly to Jordhin as the closest thing to another dark dragon he'd ever known. Whether by duty or perhaps some personal care, Jordhin looks after Hayze, both for his physical safety and mental wellbeing. Grand Master Healer Feurin Yet unknown. The Elder Guardians The extent of their relationship is unknown, but primarily professional. The Elders treat Jordhin as any other servant, and trusts them alone with Malefor—though perhaps to different extents. Unknown To be added. Unknown To be added. Unknown To be added. Trivia At the conception of their character, being either female or male was considered for their character, but ultimately neither felt right. Jordhin is as a result neither (agender), and is thus referred to with neutral pronouns (or any). Jordhin's gender identity was not a case of an awakening, they simply aren't fussed about gender. They are androgynous, so most others refer to them with neutral pronouns. Sometimes they are referred to with masculine or feminine pronouns (the latter less common post-Corruption, due to their increased height) and Jordhin does not correct this. It does not make them uncomfortable, but neutral pronouns is what they identify most closely with. Before their Corruption, their height was 5.4m (17'9), which is notably below average for an Earth dragon. Their change in size was gradual throughout the corruption—had it succeeded, they would likely have become even taller, perhaps beyond 7 meters. Per their original concept, Jordhin was considered to have been corrupted into a Poison dragon, but were decided to have been intended for Shadow. The reasons for this were to leave Poison and Fear unrevealed, but also to demonstrate that Earth will not necessarily corrupt into Poison. Page written by DragonOfIceAndFire

  • Boreal Scald

    A dragon clan within the universe of Destiny Intertwined. Boreal Scald is a clan of Water, Fire, and Ice dragons. Their claim to clanhood is their wealth, earned by their ownership of high-yield mines for magic and non-magic gems and crystals. History ⸻⸻⸻⸻⸻ Boreal Scald traces its heritage back to the creation of the Ocean Domain in 2438, its ancestors being some of its first settlers. For about 300 years, generations passed normally, until one day a member of the family and their Unified had their third clutch. While all children of the family had until that point been water dragons, this third clutch contained not one, not two, but three non-water eggs. Two ice eggs, one fire egg. One in a million odds. Because non-water dragons cannot safely live in the Lunar Sea, families whose eggs return to their root elements are faced with a tough decision; move to lands, or give up the eggs. The ancestors of Boreal Scald chose to move, taking their strange 'luck' as a sign from the holy Ancestors themselves. The two parents, their four children (all Water dragons), and their three new eggs moved to the nearby lands of Concurrent Skies, settling the Glowing Isles. Having been rather well off in the Ocean Domain, they were able to buy a sizeable plot of land. Though Concurrent Skies offers very little in terms of farming, the water dragons were able to forage and hunt in the sea. The family paid the taxes on their lands by trading food from the sea and rarer crystals and gems from their land. The children, along with the Ice/Fire trio, would go on to wed other fire and ice dragons, whom they'd meet when traveling to the cities of Concurrent Skies, or other water dragons that they'd meet when visiting extended family in the Lunar Sea. In 2821, the family discovered a mostly submerged cave system under their lands, a system rich in rare gemstones, crystals, and magic gems. Excited by the coin that could be made from this, they began mining and selling the rarities they uncovered. The family's experience in selling food and materials from the seas was adapted to sell their findings at ideal prices. They familiarized themselves with market prices and judgments of quality so that they couldn't be tricked out of a fair price. Information Name Allegiance Colors Banner Element Trade Location Leader Heir Founder Founding Year Living Members Boreal Scald Warfang Scions Aether Blues, pale-warm yellows, pink Gems surrounded by water, fire, and ice. Water, Fire, Ice Trading (Gems) Glowing Isles Lord Haver Regner Lord Haver Year 2979 55 Appears in N/A Out of Universe DragonOfIceAndFire Maybe* Owned by Open for Characters? Character idea and design must be approved. Not accepting designs/do not make designs before designs for current members have been made! As the dry parts of the cave became emptied, the water dragons in the family would be sent into the submerged parts to explore and collect more. The young children too would be sent in to explore where the adults could not fit. Though these children were supervised, one family member's incompetence led to a tragedy in 2938, where two children became lost. One returned after two weeks, malnourished and traumatized but alive, the other was never found. The family set aside some of their earnings to instead buy the labor of other dragons, mostly water dragons to explore and mine the deep, submerged cave network. This vastly increased their output, making the small family far richer. By 2960, the family did little of the actual mining themselves, having hired and managed hundreds of workers to do all the manual labor for them. They bought the lands surrounding a newly discovered deposit in Crystal Fields and started another mine, hiring dozens more workers which later became another few hundred. In 2979, the family's vast wealth and their contributions to society—not only in the form of finding and selling much-needed magic gems to the Warfang military, but through the creation of hundreds of jobs, the family was awarded Clan status. This was despite some controversy around the family, wherein dozens of their workers had died over the years due to accidents and lack of safety in the mines. This is viewed with little importance, as far as high society is concerned, as this is more or less the norm in this given trade. The now-Clan takes measures to increase safety for their workers, but is known to take risks and disregard uncertain dangers in favor of profit. When choosing the name for their clan, the family chose to honor their elemental heritage, the reason their family came upon such prosperity; the combination of Water, Fire, and Ice. While Boreal Scald's main estate is in the Glowing Isles, not too far from their first mine, they have a smaller estate in Warfang City, wherein most of the Clan's ambassadors and trade agents live. Elements ⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻ Boreal Scald is exclusively Water, Fire, and Ice. Their distribution is as follows; Water (21 total) Light Blue (11) Deep Blue (9) Clear (1) Fire (16 total) Orange (8) Red (6) Blue (2) Ice (18 total) Deep Blue (6) Blue (4) Aqua (5) White (3) Variants not listed do not exist in the clan currently. Clan Trait ⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻ The most notable trait of Boreal Scald is their elemental markings. These take on swirly shapes and are accented by 'bubbles' or spots. While the Water dragons' markings aren't unusual, the markings on their Fire and Ice dragons are; while distinctly suited to their elements, their markings appear to flow like water and retain the same kind of spots as the Water dragons. The second important trait of Boreal Scald is their colorations. They will almost always be a mix of warm and cold colors. Their water dragons will have pale, warm hues coloring their plates and horns, sometimes warmer colors such as pink for their frills and membranes, but always blue scales. Their fire dragons will be colored similarly, either blue or red/orange scales with warm (often more saturated than their Water counterparts) plates/horns, and blue frills/membranes. Their ice dragons more commonly lack warm colors, but on average have more warm colors than other ice dragons, and also often sport purple and pink. These colors are bright and pale, leaving the dragons looking like pearls. Boreal Scald dragons have horns with segments that spiral from base to tip in a single line, much like sea shells. They always have frills somewhere on the spine, on the tail, and often on their cheeks and limbs. They may have spurs on the wings matching the color and texture of their horns and claws. Trade ⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻ Boreal Scald is known for their trade of gems. While a major contributor of magic gems (red healing gems, green mana gems, blue and mixed Spirit gems), they also trade in rare gemstones and crystals which are used for decor, attire, jewelry, and art within high society. During mandatory service, most go into the Guard, but some choose the Army, which the family respects. Some choose to stay in these professions, while most leave after their required service is over. Some members seek other professions after this, though most are encouraged to help manage the mines and trade. Reproduction and Eggs ⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻ While Boreal Scald allows for romantic Unions, they strictly only allow dragons of Fire, Ice, and Water heritage to marry into the Clan. While members may leave the clan to marry dragons of Electricity, Earth, and Wind, their children will not be accepted back into the Clan. This virtually never happens though, as the family is taught to be very proud of their particular heritage. The Clan will contract willing members to keep their numbers up, and their blood of good quality, but prefer having a smaller clan as their status is not dependent on their numbers (and in fact, would diminish at some point due to expenses tied to higher numbers). They don't shy away from selling certain family members into Unions with other clans to strengthen alliances. These members will usually be those not involved in the family business or otherwise not high achieving enough. Notable Members ⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻ Lord Haver (Atriarch) Regner (Son of Haver, Heir) Lieutenant Ryverun (Nephew of Haver, deceased) Squall (Son of ???) Scalder (Son of Regner) Master Healer Feurin (???) And other extended family Trivia ⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻ In late 2999, workers of Boreal Scald inexplicably found an egg inside one of the mines. It was believed to have been trapped by a cave-in decades prior. The egg was alive and well, and delivered to the Concurrent Skies Temple. The current Heir is the one that went missing inside the submerged cave as a child. He was 11 at the time. His clutch sibling was the one that never came back. Page written by DragonOfIceAndFire

  • Northwind

    A dragon clan within the universe of Destiny Intertwined. Northwind is a recent, small clan consisting of the relatives of Elder Guardian Nivalis. History ⸻⸻⸻⸻⸻ Northwind was founded in 2956 by Nivalis upon his achievement of Guardianhood. While Nivalis did not have his own children nor could have, he claimed his right to clanhood for the benefit of his siblings and their descendants. Clan Trait ⸻⸻⸻⸻⸻ Northwind is recognized by several features. They are largely a monochrome greyscale or a desaturated blue, and have stripe and 'snowfall' markings. Their most recognizeable trait is how a small part of their body is much darker than the rest. This can either be the head or tail tip, or the paws and top of the wing. This darkening can be gradual or a hard cut-off like that of the founder, Nivalis. Markings that follow the rest of the body will still be visible beneath the darkening. Northwind dragons are thus said to have a 'permanent shadow' on parts of their bodies. Sometimes brighter markings will poke through the shadow as if they glow. Some members lack the 'shadow' due to the clan not being selective based on trait. Elements ⸻⸻⸻⸻⸻ Northwind is primarily ice, but one fourth of its members are wind due to a wind dragon unifying with the Patriarch. The variants in Northwind are white and blue ice, and grey and tinted (blue) wind. There are no other current element impurities. Information Name Allegiance Colors Banner Element Trade Location Leader Heir Founder Founding Year Living Members Northwind Warfang Cold greys and white Swirls of ice and wind in clan colors, displaying clan trait of darker parts on the body Ice, some Wind Guard, diverse Warfang City Commander Rimeius Sanctus Elder Guardian Nivalis Year 2956 34 Appears in Destiny Intertwined (Chapter 2) Out of Universe DragonOfIceAndFire No/Maybe* Owned by Open for Characters? *New character openings only available when current character owners open slots for their character's children. Character information and design must be approved and may be subject to corrections. Character may be declined. Trade ⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻ Much of Northwind follows the path of Nivalis, who was a Guard before becoming a Guardian. During obligatory service, members will aim for selection into the Guard, and due to their clanhood and association to Nivalis, most pass selection. A few members choose the Army instead, mostly descendants of the brother that remained in the Army. Half the clan remain in the Guard, while others seek different careers after mandatory service. Reproduction and Eggs ⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻ Northwind accepts both romantic and contract unions/reproduction, but encourages a limit to ice and wind, with emphasis on ice. They also seek to not introduce further variants into their bloodline. Notable Members ⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻ Elder Guardian Nivalis (Founder) Commander Rimeius (Patriarch, eldest sibling of Nivalis) Commander Nohrus ( brother of Nivalis) Captain ??? (sister of Nivalis) Captain Sanctus (son of Rimeius, Heir) Captain Soleis (son of Rimeius) Icenis (daughter of Nohrus) Polaris (daughter of Nohrus) Soldier Auroris (child of Nohrus) Student Hoaris (son of Nohrus) Arcturus (son of Sanctus) Ismorta (daughter of Sanctus) Arcalis (daughter of Icenis) Orion (child of Polaris) And other extended family Page Written by DragonOfIceAndFire

  • Malefor

    Malefor is the child of prophecy, the first purple dragon. The significance of this is only just coming to light, with his discovery of not just one, but two Elements; something previously thought impossible. A world-changing destiny weighs on his shoulders; what exactly the Ancestors intend for him to achieve, is unclear. Personality Malefor is deemed a strange child. This is not merely a product of his upbringing, wherein he had almost no company of other children, but simply his nature. He is energetic, blunt, and though social and largely friendly, he is not shy to violence, nor his genocidal destiny. In fact, he is quite passionate about this. After all, he was born specifically for some great purpose, and thus, it must be a just one? History Pre-Destiny Intertwined To Malefor's knowledge, his egg was abandoned at the Ancestor Temple three decades before his hatching; a clear sign of what dragons call Ancestral Intervention —his hatching delayed until the appropriate time. His parentage is unknown. [Page 135] He was raised at the Ancestor Temple, with occasional visits to the Titan Fields and Concurrent Skies Temples. He has rarely gone elsewhere, for the sake of his safety. The Elder Guardians raised him, and tutored him alongside the very best Warfang has to offer. Despite his grand destiny, he did not awaken in his first years what was expected to be a new element. Even the average age of elemental awakening passed him by, teenage years began, also seeming to pass on with not a lick of dragon magic... Destiny Intertwined | Chapter 2 One day, Malefor was told of a new kind of training; other dragons his age . Thrilling! His excitement could be barely contained—still, he put on a trained composure for the Flight selected to face him. [Page 35] This Flight had a dark dragon in it. Strange! Oh well. Malefor had more important things on his mind. He wanted to finally see how he measured up to his peers, Element or not. His excitement quickly spread on his face, disturbing his first opponent somewhat. [Page 36, 37] The first one wasn't too difficult. The others, even easier. One by one, he defeated the other young dragons. But what about the dark dragon, Hayze? [Page 38-43] They let him fight that one. Malefor was delighted. He'd never seen nor faced a dark elemental before. Hayze was a tough opponent too, knocked Malefor right out of the ring! Knocked him out , even. [Page 44-50] Then Malefor had to leave, but he couldn't stop thinking about Hayze. He'd never had such fun before. He had to see him again. Master Amberius couldn't seem to give him an exact date... either way, it didn't sound like it would be soon. Name Pronounced As Known Also As Young Master (formal) Gender Age Birth Date Height Build Appearance Solid purple scales with silver secondary colors, no elemental markings Angled horns (three pairs + center horn) blade spurs, no frills, round tongue Element Variant Mastery Magic Mastery Status Orientation Civil Status Partner Occupation Ward and Student of the Ancestor Temple (3000 - present | 16+ years) Grade Affiliation Warfang (current citizen) Ancestor Temple (ward/student) Malefor 'mal-uh-for' Male (he/him) 16 Year 3000 First Moon, First Day 3.1m / 10'2 (very tall) Strong Fire, Ice Orange, Blue Class Four-Five Silver Class Two Alive Unknown Single None Year Eleven ················ Appearances ················ Destiny Intertwined (Chapters 2 - 4) ················ Credits ················ Concept and design inspired by the game character of the same name. Destiny Intertwined design and entire written character (personality/character, history, story/plot) by DragonOfIceAndFire (Continued) So, naturally, Malefor waited until dark, and snuck out of the Ancestor Temple to find Hayze himself. But then, he didn't really know where to go... the City seemed bigger now. Where was the Stormbringer Estate again? Standing by the lake he'd emerged near, something, or rather someone ran past him. Hayze. [Page 76] Hayze planted his face into the lake. Must've been thirsty. Malefor was delighted, now they could train again! Or they could have; Hayze was not as excited. He said he was leaving the City... which Malefor noted was odd, as the gates typically don't open at night. And there was no gate where Hayze was going. It dawned on him, Hayze was running away too! To the Dark Lands, probably! They could go there together, Malefor thought, running after Hayze who seemed less endeared to the idea... [Page 78-80] But then, out of nowhere, the Warfang Guard shows up and starts attacking Hayze. Malefor is dumbfounded, he doesn't understand why this is happening. Hayze is arrested, and both are taken to the Elder Guardians; Hayze in magic chains. [Page 80-83, 87] The entire Council convenes. They seem angry that Hayze tried to leave the City; accusing him of using mind control on Malefor. The Frostspears put an Ice blade to Hayze's throat, setting off the Stormbringer heir, Lynerius , to the point where Templars have to restrain him. [Page 88-95] Then Frostspear calls for Hayze's execution, to Malefor's horror. He knows it's wrong to run away, like he himself did, but Malefor was nowhere near in such trouble. Hayze didn't deserve this . [Page 96, 97] The servant, Jordhin , is called to take Malefor away. Malefor resists, turning back as things get more heated... Hayze is hurt, and Lynerius explodes in anger; Malefor too becomes angry; a fire sparking inside him. [Page 97-99] The Frostspears move to execute Hayze, without the Council's approval. Malefor grows hot, furious; he breaks free from Jordhin's guidance, running back in to demand they all stop! [Page 100] As he shouts, fire bursts from his mouth, exploding against the Frostspears face. His Element...? Malefor is shocked, but there's no time for that. He stands above Hayze, wielding his new Element with such ease it's as if he's always had it. Hayze is his friend, and Malefor will protect him. [Page 101-103] The Elders whisper behind him, and bring their solution; Hayze will stay with them, with Malefor , at the Ancestor Temple. [Page 104] Malefor, despite his exhaustion, is overjoyed. Destiny Intertwined | Chapter 3 Not only had he finally awakened his Element, Malefor had a new friend! With an explosive greeting, Malefor took to showing Hayze around the Temple while also awaiting his first Elemental Evaluation. [Page 124-128] During said evaluation, Malefor displayed not only impressive, but impossible mastery of his just-awakened Element. Despite not being the new Element the Council had hoped for, but plain standard Fire, this unprecedented mastery was certainly notable. [Page 140, 141] Plunged into Fire training with Elder Guardian Amberius as his teacher, Malefor improved by the day... but he longed for something a little more exciting. He wondered, why doesn't Hayze train with him? The proposition took Amberius, and Hayze, by some surprise. [Page 164] The Elder Guardian seemed willing, but Hayze was hesitant... He declined, despite expressing a desire in advancing his abilities. When asked, Hayze expressed discomfort with their previous training session, wherein Amberius was teaching Malefor to kill Dark Dragon; Hayze's kind. In a shockingly humble display (by their society's standards) , Amberius bowed in apology for his part in the scheme to pit Malefor against Hayze. He offered to teach Hayze regardless, even if it meant Malefor would not benefit, for this would make Hayze, and by extension Malefor, safer. [Page 165, 166] Though still somewhat hesitant, Hayze then agreed to practice alongside Malefor. Despite this not being a spar, Malefor was delighted. [Page 167] Destiny Intertwined | Chapter 4 As part of Malefor's education, he visits the leading Clan estates. The Scions Aether Patriarch, Undacus , permits Hayze to come as well. Here, through a stone mural on the wall, the two learn about some former members of the Scions Aether Clan; namely General Skogur , its former Patriarch, and Zseurael , its former Heir. Malefor knew the General, who once sat on the Council, and admired him deeply for his incredible power and achievements. He also spoke to Malefor when given the opportunity, praising him from his Earthly strength. Zseurael, he did not know of. Amberius alleges that the former Heir is dead, but Terrenus interjects that Zseurael simply disappeared, and that many think he defected due to his aggressive criticisms of clans, the military, and Warfang's wars. Amberius resents this concept, but Arcadier intervenes before the conversation turns heated. There was a third foreign figure on the mural, an Ice dragon. Hayze asks about her, for Amberius looks at her depiction with a sorrow. He admits she was Zseurael and Undacus' half-sister... and Amberius' own daughter. Malefor did not know this. [Page 196-201] The next morning, Malefor is preparing for his new Fire evaluation, for it had been three months since his elemental awakening. The revelation of his mentor's late child still lingering in his mind... Suddenly Hayze appears, dragging Malefor out of his quarters without first helping him get dressed. Awkwardly fumbling his collar and cape, the two rush to the Temple's top floor balcony. Hayze told him that the leading Fire Clan 's Heir, Guard Commander Solsticus , had threatened Jordhin due to their attempted corruption. Malefor sees the mistrust the Commander has in Jordhin to be fair enough; he doesn't know Jordhin like Malefor and Hayze do. He insists nothing will happen, for Jordhin is not a threat. Hayze, on the other hand, counters that Solsticus can simply twist, or even fabricate, a reason if he truly wants Jordhin gone. Malefor doesn't understand this. He understands others are wary around Dark Dragons; they're the enemy, after all. Hayze disagrees; Farsanct is the enemy, not Dark Dragons. Malefor is confused, he's not talking about Hayze, Hayze isn't one of them. But Hayze insists he is, he is a Dark Dragon no matter where he was raised. But Malefor disagrees, saying that because Hayze was raised in Warfang, he is good . Angered, Hayze presses his beliefs, causing Malefor to snap, citing his destiny as proof, that the Ancestors want the dark destroyed, lest the Dark Dragons destroy Warfang first. Hayze asks him why this destiny wouldn't affect Hayze too, which rattles Malefor. With no time to process, he is pulled aside for his Fire evaluation. [Page 209-212] Suddenly he finds himself in the dojo, target in front of him, as Amberius nudges him back to reality. The Council watches him, expectantly. Malefor lets loose an unimpressive fireball. Gently, Amberius encourages him to do better, to take a deep breath, reach deep for his Element and feel it... [Page 213, 214] Malefor obliges, letting loose again. Instead of Fire, what hits the target is Ice. [Page 215, 216] Abilities Element Malefor's Fire was awakened with unprecedented ability. Where other dragons must spend many years to reliably summon their Element, Malefor's Fire was his to control from the first second of its existence. He wields it with ease, displaying abilities and power levels associated with Class Four to Five mastery; an impossibility proven by three thousand years of recorded history, and yet, he can do it. A few months later, his Fire becomes Ice. Magic Though focused on his Fire, its awakening brought Malefor the chance to finally practice non-elemental Magic as well. It's pretty easy so far. He likes his Fire better. Physical Malefor is a physical powerhouse. All those years he had no Element to train, he trained his body. Every day, every chance, fighting the magically animated practice dummies of the Temple Dojo; taught by war masters how to use his body to its fullest potential. He liked hitting hard more than dodging or cutting, so he built his strength. Malefor is very tall—almost a giant—for his age, and his training shows in his build. Very few his age are a match in strength nor physical combat ability, and it takes an unusually strong Element to even level the playing field. For some likely Earth heritage, and his stocky build, Malefor is not particularly fast on his legs nor his wings. Family Lineage unknown. Relationships Hayze The two boys are opposites in many ways, from their personalities and to the way their society looks upon them. While initially overwhelmed, Hayze has gotten used to Malefor and his... eccentricities. His bluntness, and general lack of social skills, normally does not trouble Hayze. Malefor, for his part, is ecstatic to have someone else his age at the Temple with him. Especially Hayze, who was so fun to train with and to talk to... However, Malefor's common view of dark dragons eventually comes to light, and despite Hayze's friendship, he believes in his destiny to destroy the dark dragons of the east, lest they destroy Warfang first. He chooses to believe Hayze is different, and not truly a dark dragon due to being raised in Warfang. Hayze resents this, insisting that he is a dark dragon, and that Malefor cannot just contrive a reason as to why his destiny does not affect Hayze. Amberius and the Elder Guardians Among the Elder Guardians, Malefor is closest to Amberius. It is typically the Fire Elder who is at his side. All the Elders are to him what he supposes a family is, but Amberius feels... warmer. Jordhin TBA Trivia In the original vision of Destiny Intertwined , Malefor was the main character. Malefor is named after the Realm's tallest mountain, the Mountain of Malefor (once referred to as Mountain of Maledict Forest ). This is due to his element having been unknown/assumed new, so he could not be named after its nature. Instead, he was named after something grand and unrivaled. Malefor is based on a game character of the same name. His design and concept is inspired by this character, but everything from his history, origins, personality/character, and his story as shown in Destiny Intertwined is entirely original to the comic. Page written by DragonOfIceAndFire

  • Background Characters | Destiny Intertwined

    background characters Background Characters Characters with temporary comic appearance and/or exclusively background presence.

  • Secondary Characters | Destiny Intertwined

    secondary characters Secondary Characters Characters of importance and presence in Destiny Intertwined. Characters may move in and out of this list as it becomes relevant.

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