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  • Treading Water

    Treading Water Treading Water Written by Raviclar (Assistance from Hibiwiki ) Dalfon trained for the messenger position to avoid combat, but in a war, combat is inevitable. A dragon has to do what they can to survive. > Read Here < Content Warnings: Blood Violence Descriptions of pain Featured Characters Dalfon Statika Frozurne (mentioned) Location(s) Shattered Vale Timeline Year 3015, Seventh Moon Word Count ~6,000 Reading Time ~23 minutes Summary (Spoilers ahead!) Dalfon is delivering messages to Commander Frozurne in the Shattered Vale. While flying over the forest, a group of apes hit him with a crossbow, causing him to crash land. He is chased through the woods into a lake where he kills one of the apes. After escaping the water, he manages to hide in an alcove. The apes lose track of him and he escapes to the encampment where Lieutenant Statika sees him. She order troops to prepare a healer while taking the messages the rest of the way.

  • Lieutenants Night Out

    Lieutenants Night Out Lieutenants Night Out Written by DragonOfIceAndFire and VyseVee After returning from brief deployment, Raii and Imerus unwind and relax at a tavern. The two electric lieutenants end up talking about all sorts of personal things and even stuff no one else has ever been told. > Read Here < Content Warnings: None Featured Characters Lieutenant Imerus Lieutenant Raii Commander Lynerius (mentioned) Location(s) Warfang City Timeline 3015 Word Count ~4,500 words Reading Time ~20 minutes Summary (Spoilers ahead!) After returning from deployment, Raii and Imerus head off to a tavern to unwind and relax. As they drink, the two talk about all sorts of things in their lives. From Raii possibly being promoted one day to Imerus longing to be Commander Lynerius' squire and obvious love for said commander. While not giving false hope, Raii does put some of Imerus' anxieties to rest. Imerus however, accidently slips up and mentions the troubles with former flings giving him trouble for turning them down, giving up that sexual lifestyle ever since joining Commander Lynerius' regiment. Despite moving on from that lifestyle, Imerus misses the fun of celebrations and parties. Raii, as a way to help assure the safety and happiness of his friend, offers to have Imerus as his plus one at any celebrations in the near future. Imerus also admits to feeling guilty rejecting these flings, as though it's his own fault- only for Raii to shut that down and assure Imerus he has every right to turn them down if he's not wanting that sort of thing. As they talk on about love and their futures, Raii asks for Imerus for if the chance Commander Lynerius does reject him, that he will move on. Imerus hesitantly agrees, saying he would try his best if it comes to that. Now with the knowledge about Imerus' trouble with former flings, Raii flies Imerus home at the end of the night to assure no harm comes to his slightly drunk friend.

  • No Regrets

    No Regrets No Regrets Written by Soupspeaks Frozurne recounts the day he met Beirani, and goes to make things right. > Read Here < Content Warnings: None Featured Characters Frozurne Beirani Rimos (mentioned) Location(s) Warfang City Timeline 2963, 2nd Moon - 3016, 4th Moon Word Count ~5,900 words Reading Time ~26 minutes Summary (Spoilers ahead!) In 2963 during a clan event, Frozurne is surprised by the approach of Beirani, a healer in his regiment, as well as the offer of a betrothal or contract. While initially heistant, the two start to get along, and Frozurne offers to take Beirani for a walk, which she accepts. Along the way, the two run into Frozurne's brother Rimos, who harasses them, but the combined efforts of the two standing up to him makes Rimos back off. The two decide to give the offer a try, promising not to regret it if they do. Years later, in 3016, Frozurne and the 20th return from deployment and Frozurne decides to go and talk to Beirani, having avoided it out of guilt for failing to protect her in 3013. With the encouragement of his family, he approaches her to ask for forgiveness for his failure, only for Beirani to tell him that there isn't anything to be sorry for. The two decide to go wait for their son Cryonius together, not regretting the choice to get unified all those years ago.

  • Fire and Blood

    Fire and Blood Fire and Blood Written by SubmergedHymn After Firra's loss, Lirife is crestfallen and lost, left to rot in guilt. Forced to return to Warfang to a unloved Unified and unwanted Daughter, there is but one path Lirife must take to be absolved for failing Firra, that of Warmaster. > Read Here < Content Warnings: High religious extremism Strong language Blood Domestic neglect and abuse Self-harm Grimdark Featured Characters Lirife Firra Velyzun Atheael Teosania (cameo) Havenek (cameo) Azbets Location(s) Warfang, Faithful Infernum Cathedral Timeline 2997 Word Count ~4,300 words Reading Time ~20 minutes Summary (Spoilers ahead!) About a week after Firra was declared Missing In Action and assumed dead at the hands of dark dragons, Lirife is consumed by the guilt he feels for letting Firra die, the dragoness he developed a tight knit friendship with. Being forced to return to Warfang to stay with Atheael, the Unified he does not love, and Velyzun, the daughter he never wanted, he is left to suffer without any guidance. Having received unknown news, Velyzun is also heard crying and wailing, with Lirife wanting to do none of it. He never wanted to have a child, and try as he have, he cannot love her, and feels no attachment or paternal instinct towards her. As Lirife and Atheael have yet another argument, and with Velyzun's crying being too much to bear, Lirife exists their house, hoping to find a way to deliver himself from guilt and sadness. Looking up, he is reminded of Azbets' Three Holy Lines, and in so, decides to attempt prayer at the Faithful Infernum's secret chamber, the Sanctum Terminus, where the perfectly preserved remains of the Sparconian-Faithful, Azbets, remain. Passing by a few familiar faces, he makes his way to the Prayer Sanctum, not wanting to have anything to do with his Father, Havenek, the Patriarch, for the moment (while Havenek shows signs of sadness, which Lirife takes as him being disppointed in his failures). Lirife descends to the chamber and stays face to face with Azbets, before starting to pray. Lirife's prayer starts as a cry for help, a cry for forgiveness, a cry for absolution. He cannot forgive himself for what he did to Firra (letting her die), and so, begs and wails for the Ancestors to absolve him, and most of all, for Firra's soul to pardon him for such a grievous crime. But as he cries and cries, his anger builds up once more, as he recites devout hatred at the 'dark dragons', which he considers mimics, emulating a dragon's appearance while being built from malice and evil. He swears to have it destroyed at any costs, and no matter what would happen to him, as he will only find redemption in battle. His words are of extreme hatred, and Lirife seems to be sacrificing his 'humanity' in the search of redemption. The story ends as Lirife wounds himself willingly to prove how much he wants to give for the Ancestors. In essence, Lirife turned his adoration and love for Firra into pure, religious hatred and zeal, betraying what she stood for, without realising it. There is no forgiveness.

  • Venture to the Dark Lands

    Venture to the Dark Lands Venture to the Dark Lands Written by DragonOfIceAndFire Three adventurous children decide to fly to the Dark Lands and become pioneers, ignorant to the true dangers of their journey... and their destination. Read Here Content Warnings: None. Featured Characters Isa , Terra , Aeris , Obscurys , Caedis Location(s) Paradise Bay (Warfang Mainland) Mid-eastern Dark Lands Timeline 3016, Second Moon Word Count ~2,400 words Reading Time ~10.5 minutes Summary (Spoilers ahead!) Isa, an orphan and fresh teenager, convinces his friends Terra and Aeris to fly across the east sea to the Dark Lands. Isa and Aeris are orphans, and Terra's mother is sick, but can't afford a healer. Isa pushes Terra, who is reluctant, on this basis that exploring the Dark Lands will make them a rich clan. Isa assures them that his navigating skills will get them there safely, and Terra concedes. They set out. After some hours of flying with no land in sight in any direction, the teenagers become lost in a storm and thrown off course. After staying for hours longer in the air than planned, the three are ready to drop from the sky to their doom, but spot land last minute. Aeris, a wind dragon, uses her element in powerful fashion to blow them to safety. They immediately pass out on the rocky shore. When they wake up, they are surrounded... and by dark dragons at that. Isa tries to intimidate them but naturally fails. He is then approached by an elder Shadow dragon, Obscurys, who seems to be the leader. The other dark dragons confiscate the kids' bags and conclude they aren't spies, and they ask the kids if they are part of clans. Isa lies and claims they are from a powerful clan and thus untouchable, though when pressed, fails to give a clan name. Terra breaks down and admits they are just orphans with no worth to them, and they were stupid for coming there. A Fear dragon scoffs to the leader and says Warfang will never trade for the children, to which Obscurys concurs. Though begrudgingly, Obscurys commands that the children be taken home, and most of them leave. Only three dark dragons remain - a poison dragon named Caedis, the aforementioned Fear dragon, and another dragon of uncertain element. Because the children still lack the strength to fly all the way, they are carried on the backs of the three dark dragons. Isa remains awake, observing as they navigate with the stars and take advantage of wind currents to glide far. Once Paradise Bay is in sight, the kids are told to glide the rest of the way themselves, which they do, and the dark dragons turn back to return to the Dark Lands.

  • A Patriarch's Wisdom

    A Patriarch's Wisdom A Patriarch's Wisdom Written by MoonshineTheleocat and Hibiwiki Despite being deathly afraid of flying, Rohrn someday wants to learn how to, and get over his fears. His mother wishing to help, decided to take her chance at requesting the patriarch of clan Saryda's guidance on the matter, as a dragon who was blinded but re-learned how to fly... > Read Here < Content Warnings: None Featured Characters Teslius Rohrn Crysone Location(s) Warfang City Timeline 3015 Word Count ~6,300 words Reading Time ~24 minutes Summary (Spoilers ahead!) Crysone brings her son Rohrn to the Saryda estate in Warfang city to ask Patriarch Teslius for guidance on how her son could learn how to fly while blind. After some discussion, Teslius suggested that Rohrn learned how to swim first, and get used to how the vibrations feel in water, and the feeling of weightlessness while in it. And hopefully, if he can learn how to understand the vibrations in water, he could learn how to understand them in the air as well. Happy with the results, they both thank Teslius for his time and guidance, and set home with a smile on their faces.

  • An Oath To Kill... Together

    An Oath To Kill... Together An Oath To Kill... Together Written by CrystalDragon241 Two brothers make their way deeper into the Mountain to make an oath that will shape their futures. > Read Here < Content Warnings: Blood and conspiracy to murder Featured Characters Correwen Mundarren Location(s) Warfang Mainland, Mountainspire Estate in the Northern Mountains Timeline Year 2747 Word Count ~2,990 words Reading Time ~10 minutes

  • Be Useful

    Be Useful Be Useful Written by DragonOfIceAndFire and VanilleSucre After an offer from Clan Glacehelm, Chief Isrun has decided that her son, Captain Skadin, is to be unified. > Read Here < Content Warnings: Intentional and unintentional misgendering Arranged marriage Age gap Emotional abuse Featured Characters Captain Skadin Hivere Chief Isrun Guard Glaciaris Glaconis Froida Location(s) Warfang City Timeline 3016, Fifth Moon Word Count 7260 words Reading Time ~30 minutes Summary (Spoilers ahead!) To be added.

  • Take My Paw and Press it Tight

    Take My Paw and Press it Tight Take My Paw and Press it Tight Written by Spiralled Fury In late winter, some dragons are keen to wander out of Stone-Edge Keep and into the woods of the Northern Mountains. A young Ensis Fumoveo dragon, Warnin, is tasked with locating two playful escapees. > Read Here < Content Warnings: Violence Injuries Blood Self-sacrifice, near death Featured Characters Warnin Halogaiz Slaez Exaci Iracia Dien Location(s) Stone-Edge Keep, Northern Mountains, Warfang Mainland Timeline 3000 Word Count ~5,000 words Reading Time ~22 minutes Summary (Spoilers ahead!) Warnin, tasked by his aunt to locate his cousins, uses his tracking skills to find them deep in the lower woods of the mountains. Unfortunately, the twins are being threatened by a Tower Bear, a large ice predator. Warnin, in a split second decision, chooses to challenge the bear in a sacrifice play to allow the children time to escape. Meanwhile, an off-deployment Halogaiz is meditating on the sounds of the forest before being alerted to his smallest sibling taking on a Tower Bear alone. Knowing that Warnin could likely die in that fight, Halogaiz gives an order for Iracia to get a team of hunters together before he flies off to find Warnin. Halogaiz arrives just in time to save Warnin’s life, and Dien carries the badly injured young dragon to safety.

  • Loss of Reality

    Loss of Reality Loss of Reality Written by Obsidian The First Division's deployment to the Shattered Vale proves to the men and women of the Fifth Regiment, Second Platoon that at some point....everyone's reality and life can be shattered in a moment of misfortune. > Read Here < Content Warnings: Death Blood Graphic Violence Featured Characters Stratocus Bermuda Location(s) Shattered Vale, Wetland Abyss Timeline 3016, Second Moon, 35-37th Days Word Count ~3,500 words Reading Time ~15 minutes Summary (Spoilers ahead!) With victory in the Wetland Abyss in sight, the Army hosts an event in its halls for the First Division, its soldiers and their families - a farewell party before deployment. Commander Lynerius endures his father's attempts to make him accept a last-minute breeding contract - continuing a recent strategy of sending the girls of interested clans to talk privately with him, a strategy that only leads to many hurt feelings and even tears. Imerus catches a glimpse of the Commander slipping away and is elated, heart fluttering at the chance to be by his beloved's side. He waves Lynerius over and the two chat. Lynerius opens up to Imerus about the inconvenience he's been put through - something he would, notably, not have done to most others. Imerus offers his sympathies, and leads Lynerius out to a balcony where they can have some privacy and room to breathe. Imerus takes this chance to sit close by his Commander, catching the him off guard by coiling his tail around Lynerius’ forepaw as a means of hugging and flirting. While Lynerius frequently dismisses the idea that Imerus is interested in him, he finds himself in a situation where this is impossible. Imerus wants to confess his love, his desire to bring happiness and contentment into the lonely Commander's life. Lynerius, however, goes down a path of dread at this. While the idea of casual sex does not bother him, he is highly averse to the idea of romance, and he doesn't want to risk hurting and losing Imerus. Before Imerus can get the words out, they are interrupted by General Tordner, who is alarmed at what he sees. He separates them, and Lynerius seems more than willing to leave the situation, even missing his father's threatening glares towards Imerus. Imerus laments the missed opportunity, asking himself why he even thought it would go well. Tordner, believing Imerus to be chasing riches, warns Lynerius against pursuing anything with him. Lynerius is angered by the way his Lieutenant is spoken of, and indirectly accuses his father of being upset only because Imerus is male - someone incapable of giving Lynerius the heirs that Tordner wants.

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